* A blinded creature can’t see and it automatically fails ability checks that require sight. * Attack rolls against a b…
* A creature is bloodied when reduced to half its hit points or less.
* A charmed creature can’t take any hostile action against the charmer. * Ability checks the charmer makes to socially …
* A confused creature can't take reactions. * On its turn a confused creature rolls a d8 to determine what it does. *…
* A deafened creature can’t hear and automatically fails ability checks that require hearing. * A deafened creature can’…
* A doomed creature dies at a time determined by the Narrator, or within 13 (2d12) hours. * A doomed creature continues…
* An encumbered creature’s Speed is reduced to 5 feet.
Some special abilities and environmental hazards, such as starvation and the long-‐term effects of freezing or scorchin…
* A frightened creature has disadvantage on ability checks and attack rolls while it is able to see the source of its fe…
* A grappled creature’s Speed becomes 0, and it can’t benefit from bonuses to movement speeds. * If the grappler become…
* An incapacitated creature can’t take actions, bonus actions, or reactions. * An incapacitated creature can’t take acti…
* An invisible creature is impossible to see without the aid of magic or a special sense (it gains no benefits from this…
* A paralyzed creature is incapacitated and can’t move or speak. * A paralyzed creature automatically fails Strength an…
* A petrified creature (and all of its mundane possessions) is transformed into a solid inanimate substance (usually sto…
* A poisoned creature has disadvantage on attack rolls and ability checks. A poisoned creature has disadvantage on attac…
*A prone creature’s only movement option is to crawl (every 1 foot of movement while crawling costs 1 extra foot) until …
*A rattled creature cannot benefit from expertise dice. * A rattled creature cannot take reactions. * A creature that …
* A restrained creature's speed becomes 0, and it can't benefit from bonuses to Speed. * Attack rolls against a restrai…
* A slowed creature's Speed is halved. * A slowed creature takes a −2 penalty to AC and Dexterity saving throws. * A…
* A stunned creature is incapacitated (see the condition), can’t move, and can speak only falteringly. * The creature a…
* An unconscious creature is incapacitated, can’t move or speak, and is unaware of its surroundings. * An unconscious …